Defender came out in 1980. Famously it was the first arcade style game produced by the pinball machine makers 'Williams". It was a hugely popular sideways scroller that looked years ahead of its time when released due to its fast smooth scrolling. Game play is simple enough defend you astronauts from being abducted by the aliens by wiping them out first. Take too long and the said aliens start to carry your men up and away requiring you to shoot the alien (not the astronaut!) and then swoop in to catch the falling dude. Sounds simple now but this was a game that would have your heart rate soaring until it got too much for you and you had to press the hyperspace button. As with asteroids a few years earlier the hyperspace button needed an element of luck as you had no control over where you would reappeer.
Defender ruled as the king of sideways scrolling games until the following year when Konami released Scramble. This game sees you 'Jet' fly across the continuously scrolling landscape while waves of aliens come at you and missiles are fired from the ground. later levels there is an incredibly difficult meteor shower to navigate that I never managed to get past. To make matters worse you had limited fuel which needed to be replenished by bombing the fuel tanks on the ground. More experienced players soon developed the skill of hugging the ground and mashing the bomb and missile button as fast as possible. Thus avoiding a lot of the dangers. These new features brought a new depth to simple shooter type games.
Friday, May 24, 2013
Thursday, January 31, 2013
dance version of the theme music or two out there!
Tuesday, January 29, 2013
Sounds simple and it would be too but the damn residents start shutting their windows and dropping plant pots on you. To add to your mysery birds start to drop the largest bird poo's on you that you will have ever seen and eventually you get pianos coming at you. Its a simple yet massivly infuriating game that had us rocking the whole cabinet and a frienzied attemt to get past a narrow bit before we got a piano on the head. This was of course much the the cafe owners disgust. Not enough disgust as to actually chuck us out though. Looking back we were banging money into machine like crazy. We were ALL guilty of stealing money to shove in this machine but we were kids and somethings are more important.. Great game all in all and something I recently revisited on the PS3 with MAME and a the two joystick duel-shock controler and its still very playable.
Sunday, January 27, 2013
Directly behind this was another much played game around that time. Space Panic had you running across the 5 stacked levels and up and down the interconnecting ladders to try and dig holes to trap the roaming monsters. Anyone who played this game more than a little back then will remember the satisfaction when you drop a monster through 4 holes deep. A simple game but just so addictive. Caused some arguments among us that game did!
Sunday, January 20, 2013
Shortly after that I was in a cafe somewhere, aged 9ish and was fascinated by the strange huge machine in the corner that I could barely see over the buttons. After begging a piece of change from the not impressed parents I was quickly absorbed into a world where aliens when bip-bop-bip-bop and advanced down the screen in straight ranks. This wasn;t just your ordinary Space Invaders though it was the deluxe version where they has stuck colored strips of plastic accross the screen meaning the aliens changed color as the marched towards you. Of course it also meant you missile changed colors as it fired up the screen towards them. Back then though we didnt worry ourselves with such trivial details and any way we were too concerned with trying to time that one missile at a time shot perfectly to shoot that last alien before it flattened the houses. As first impressions go its one that shaped the rest of my life and cost me a fortune in loose change and ditching to school to go to arcades. But that came later...